MVMT
At MVMT, I contributed to CMF stories, product and packaging design, and factory coordination, helping align designs with the brand’s aesthetic and developing a limited-edition Call of Duty collaboration.
Duration
2023.05-2023.08
Type
Internship
Skills
CMF design and storytelling, product and packaging design, factory and vendor coordination, mockup building and prototyping, Adobe Illustrator
Intro
MVMT is a Los Angeles–based watch and accessories brand known for its minimalist design and accessible luxury, creating products that blend style and affordability for a global audience.
MVMT and Call of Duty collaborated on a watch collection, and the team wanted to create a special companion object as a gift with purchase.
I worked on the design development of an EDC inspired multi tool that could extend the collaboration beyond the watch itself.
The project focused on creating a compact object that felt functional, collectible, and aligned with the tactical energy of Call of Duty while still fitting within MVMT’s lifestyle accessory language.

Colors, Materials, Stories
Beyond the Call of Duty multi tool, I also supported other MVMT product and CMF explorations across watches, jewelry, packaging, and accessory concepts. These projects included Illustrator renderings, color and material studies, and presentation visuals that helped communicate product direction within the team.
Illustrator Render Studies
As part of my broader work at MVMT, I created Illustrator renderings for watch and jewelry concepts to explore colorways, material finishes, graphic details, and product presentation. These visuals were used as quick communication tools to support internal reviews and brand storytelling.
This internship taught me how to craft CMF and color stories that align with a brand, and how to use Adobe Illustrator for polished product renderings. It also gave me a first look at the fast-paced, collaborative nature of a startup-like environment — where design decisions are hands-on and closely tied to execution.
With gratitude to Thomas M., Vjeko M., and Dean I. for their guidance and support.
*image shown represents an early prototype for crafting the multi tool in mvmt x Call of Duty Collaboration.
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